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Microsoft flight simulator x aircraft list
Microsoft flight simulator x aircraft list











microsoft flight simulator x aircraft list

How to use these examples is documented in the following section:įinally, to help with the configuration of the Engine Config Definition and Flight Model Config Definition, we have included an *.xlsx file with the documentation that can be used to generate the required values for many of the parameters based on a small number of inputs (these inputs are marked in blue in the file): You can find out more about the above-mentioned folders from the following sections of the SDK documentation:įor examples of aircraft and their configuration files, you can check the following directory: A sound and (optional) soundai folder for configuring the different aircraft sounds.A texture folder containing the required texture images and the (optional) texture.cfg file.The following folders are also usually present for an aircraft to control how it looks and sounds: For example, shared *.CAB will be searched for in the root directory of the game in the gauges folder if they do not exist in the panel folder.įor the user to be able to control an aircraft, the following parts are mandatory: In addition to the folder with all the aircraft files, resources can be shared between aircraft if they are put in different directories. The image below shows the contents of the folder for a typical aircraft package before being compiled by the Microsoft Flight Simulator package manager:

microsoft flight simulator x aircraft list

However, we recommend that you keep everything in separate files for ease of use and forward compatibility. directly into the aircraft.cfg if you prefer. Note that none of the above files except aircraft.cfg are required for an aircraft, and you can add the sections for each thing - cameras, flight model, etc. The sections below explain the structure of each of these files: So, in Microsoft Flight Simulator the aircraft configuration has been split into multiple files, with each one dedicated to a specific task. However, this made finding what you needed somewhat of a chore, as these files contained a lot of information.

microsoft flight simulator x aircraft list

With the legacy FSX, all things relating to an aircraft SimObject were stored in a single file. When creating an aircraft SimObject, your source files will be stored in multiple formats and folders, generally following this list:













Microsoft flight simulator x aircraft list